The Walking Dead

Tool – Aenema

“Simply put: there is a vast ocean of shit, that you people don’t know shit about. Rick knows every fine grain of said shit. And then some.” – Abraham Ford, in The Walking Dead.

The Walking Dead – definately one of my favorite works of art, though it can be slow. Unlike most art produced in this age of spoiled children, which promotes whimsy and naivety, The Walking Dead does not. Rather, the show displays why that sort of behavior is immoral – and must be punished.

The protagonists begin intending morality, but naive. They make choices that those sort of fools would. Then they pay for those choices in the lives of their loved ones. Then they learn, then they grow; or they fail to grow, and die. That growth often involves psychotic breaks.

The antagonist takes the form of immoral people who seek to rob, rape, enslave, kill, or eat the protagonists. Sometimes, the predictably foolish choices of those immoral people, get them killed. Sometimes, the protagonists brutally execute them – wholesale.

While dark themes, The Walking Dead, doesn’t sugarcoat too much – as most do. The protagonists often stumble near, even over, the edge of immorality to survive; naive viewers will have difficulty rooting for them. The antagonists are often revealed to have once been decent, naive people whom made the wrong choices.

Oh, right, it was originally a comic, I believe. The video games by Telltale Games weren’t bad.

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~ by Louis Naughtic on August 1, 2016.

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